hello and most welcome to our blog,
we're planning to do a short movie about a fight in a real enviroment, with CG characters involved.
it's a lot of work, but we are highly motivated to get the job done! feel free to comment and visit our professional website at www.umbracg.com
zondag 14 november 2010
proceeding
here are the final sculpts of our models
the polypaints fully handpainted in zbrush
and the textures at 4K with normals, displace, ambient occlusion
the normal and ambient occlusion maps where made in x-normal,
Spijtig dat de normals zo flauw lijken want de sculpts lijken telkens stuk voor stuk relief-rijker. Vooral die beer-sculpt is een stuk machtiger!
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